VR Sword Fighting with a Handheld Multi-Directional Impact Feedback Device
ハンドヘルド型多方向衝撃提示デバイスを用いたVR剣戟体験
This project combines a handheld multi-directional impact-feedback device with a Unity-based VR sword-fighting experience. Its research outcomes have received the following international acceptance and presentation recognition.
01
Accepted
ACM VRST 2026 · Demo
The interactive demonstration has been accepted to the 32nd ACM Symposium on Virtual Reality Software and Technology.
- Venue
- Sendai, Japan
- Date
- November 16–18, 2026
- Category
- Research Demo
02
Awarded
HIS Symposium 2026 · Outstanding Presentation Award
優秀プレゼンテーション賞
Received one of the symposium’s highest presentation evaluations through participant recommendations among the interactive presentation sessions, which included live demonstrations, videos and computer-based exhibits.
- Venue
- Okayama, Japan
- Symposium
- September 16–18, 2026
- Awarded
- September 17, 2026

Project context & contribution
- Context
- Virtual reality and handheld multidirectional impact feedback for a sword-fighting experience.
- Team
- Ritsumeikan University; full author list above.
- My role
- Implemented communication between Unity and Arduino, connecting the VR software with the handheld hardware. Built most of the Unity scenes and gameplay mechanisms.
- Tools
- Unity · Arduino · VR development · hardware–software integration